Ray-Casting-based 3D Pointing and Dragging Interface for Naked-Eye Stereoscopic Displays

Raku Egawa, Yucheng Qiu, Takashi Ijiri
Shibaura Institute of Technology

Abstract. In this work, a ray-casting-based three-dimensional (3D) pointing and dragging interface for naked-eye stereoscopic displays is proposed. When a user holds a stylus and points it to a display, the proposed system displays a ray, which extends from the stylus to the virtual space in the display. This ray can be used to interact with objects in the virtual space. By conducting a user study, we found that the proposed method allows users to perform 3D pointing with smaller hand movements compared to a hand-capture-based interface. A model, which extends Fitts’s law, is also proposed. This model is capable of well predicting the time required for a 3D pointing task.

Materials

[preprint] [ ACM DL ]
    @inproceedings{10.1145/3385956.3422102,
      author = {Egawa, Raku and Qiu, Yucheng and Ijiri, Takashi},
      title = {Ray-Casting-Based 3D Pointing and Dragging Interface for Naked-Eye Stereoscopic Displays},
      year = {2020},
      isbn = {9781450376198},
      publisher = {Association for Computing Machinery},
      address = {New York, NY, USA},
      url = {https://doi.org/10.1145/3385956.3422102},
      doi = {10.1145/3385956.3422102},
      booktitle = {26th ACM Symposium on Virtual Reality Software and Technology},
      articleno = {69},
      numpages = {3},
      location = {Virtual Event, Canada},
      series = {VRST '20}
    }