Animating Various Characters Using Arm Gestures in Virtual Reality Environment
Tsubasa Saito, Takashi Ijiri Shibaura Institute of Technology
Abstract.
In this study, we propose a method for efficiently animating various characters.
The main concept is to build an animation-authoring system in a virtual reality (VR)
environment and allow users to move anchors of a character model with their arms. With
our system, users select two anchors, which are associated with two VR controllers.
The users then directly specify the three-dimensional (3D) motions of the anchors by moving
the controllers. To animate various characters with multiple anchors, users can repeat this
specification process multiple times. To demonstrate the feasibility of our method,
we show animations designed with our system, such as a walking fox, a walking spider,
and a flapping hawk.
@inproceedings{10.1145/3474349.3480220,
author = {Saito, Tsubasa and Ijiri, Takashi},
title = {Animating Various Characters Using Arm Gestures in Virtual Reality Environment},
year = {2021},
isbn = {9781450386555},
publisher = {Association for Computing Machinery},
url = {https://doi.org/10.1145/3474349.3480220},
doi = {10.1145/3474349.3480220},
booktitle = {The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology},
pages = {29–31},
numpages = {3},
location = {Virtual Event, USA},
series = {UIST '21}
}